Changelog 2.1.1 (“Corki”)

  • A NEW CHAMPION APPROACHES! Nautlius’ data has been added.
  • Deprecated the old and broke way of storing data on my Amazon server and replaced it with the new hotness way of doing the same thing. Bottom line: If you’re using a version of The Imp older than 2.1.0 as of the 2.1.1 update, a) Y U NO UPDATE???; and b) Your champion quotations, rotation, and sale data will no longer load. Sorry 😦 It’s for the best, I promise!
  • Updated The Imp with data from the Nautilus patch.
  • Did some layout rejiggering on the Item Detail page.
  • Fixed a bug that would cause the app to crash if you attempted to view a model that isn’t available.
  • Added a new skin: Iron Solari Leona. HOWEVER… there seems to be something different about her model file that I don’t totally get. For some reason, I can’t convert it to the right format correctly. I’ll get back to you on that.
  • Added a missing skin: Sandstorm Katarina. Thanks, Helpful User Whose Name I Won’t Disclose for Privacy Reasons!
  • Fixed some bogus numbers that appeared on all Endurance runes.
  • Removed some erroneous Zilean quotes.

Changelog – 2.0.3 (“Cho’Gath”)

  • A NEW CHAMPION APPROACHES! Fizz’s data has been added.
  • Removed the summoner spells Fortify and Rally – if you had any builds that used these spells, they’ll no longer be part of the build. Sorry 😦 Talk to Riot, not me.
  • Added the new summoner spell Surge. SURGE!!!! Like that weird energy drink/soda that Coke used to make. Remember that?
  • Updated the masteries to the new season 2 trees. Unfortunately, any builds that relied on the old masteries will no longer have an associated mastery page. There’s just no way to migrate them since the masteries are so different now. Sorry. Hate mail welcome!
  • Updated The Imp with data from the Fizz patch.
  • Added new skins: Amethyst Ashe, Musketeer Twisted Fate, and Temple Jax.
  • Added a screenshot and pricing data for Asylum Shaco.
  • Added Shaco’s champion spotlight.

Changelog – 2.0.1 (“Cho’Gath”)

  • A NEW CHAMPION APPROACHES! Graves’ data has been added.
  • Added Teemo’s new champion spotlight.
  • Added new skins: Infiltrator Irelia and Superhero Teemo.
  • Added skins from the Harrowing: Bewitching Nidalee, Definitely Not Blitzcrank, FrankenTibbers Annie, and Haunting Nocturne.
  • Updated Xerath’s skins to their remade versions.
  • Updated Blitzcrank’s “Boom Boom” skin to the correct price.
  • Updated The Imp with info from the Graves patch.
  • Fixed a bug that could cause the app to crash when navigating backward from the Timers page.
  • Added a temporary workaround for an issue that caused the app to crash when attempting to view a champion spotlight – still looking for a better way. Sorry for the inconvenience 😦

Changelog – 1.9.1 (“Caitlyn”)

  • A NEW CHAMPION APPROACHES! Riven’s basic data has been added. Riven’s another Xypherous champ, and jeez, am I becoming a fanboy.
  • Fixed a massive, sky-high error that was happening for some people on application launch. Yeah, that’s me accidentally building with the Mango dev tools instead of the NoDo ones. Good job, Jammer! Sorry for any inconvenience. Still love me?
  • Updated The Imp with data from the Riven patch, including new skins for Kog’Maw, Malzahar, and Singed.
  • Fixed a usability issue with the “in the store” screen.
  • Added Corki’s brand-new champion spotlight.
  • Made some minor visual tweaks to the browser dialog to make it less lame, particularly in light theme. I hate light theme, I really do.
  • Updated Garen’s and Poppy’s IP prices. Price drop, wut wut?
  • Updated Trundle’s splash art to the correct one from his classic skin.
  • Updated the summoner spells and items with new data from the Dominion website.
  • Fixed a few minor display bugs with the new filtering dialogs.

Changelog – 1.6.1

  • A NEW CHAMPION APPROACHES! Leona’s semi-complete data has been added, along with her two skins.
  • Added new skins – Baron von Veigar, Buccaneer Tristana, Harbinger Kassadin, and Ravager Nocturne.
  • Temporarily removed the background on the landing page due to memory issues. It’ll be back soon, I swear.
  • Added a screenshot for Heimerdinger’s “Alien Invader” skin.
  • Fixed a bunch of minor UI annoyances – nothing exciting.
  • Fixed a bug that caused Nocturne’s “Frozen Terror” skin to be unviewable.
  • Fixed a bug that could cause massive, sky-high errors when attempting to a view a champion’s “in the store” page if you didn’t have access to a wireless network or 3G. I think so, anyway – let me know if it still happens to you.

Changelog – 1.6.0 (“Ashe”)

  • A NEW CHAMPION APPROACHES! Yorick’s basic data has been added, along with his two skins.
  • The ability detail screen now show’s each ability’s cooldown and the type of damage it deals, if applicable. No more finding out that Urgot’s Acid Hunter deals physical damage after building three Force of Natures… like I did that one time.
  • Modified the browser dialog to look a little more like the “people” hub in the operating system. Cuz Microsoft knows what they’re doing sometimes.
  • Added basic data for new skins from the patch: Buccaneer Tristana and Baron von Veigar.
  • Updated Morgana’s splash art to the new stuff from the patch.
  • Updated Ashe’s background to her semi-newish splash. How’d I miss that one?
  • Updated Tryndamere’s background to his correct splash. For some reason I was using the “Highland” one instead (N00b!)
  • Updated several items and abilities based on the patch notes from version 1.0.0.120 of League of Legends. The rest of the changes are coming soon.
  • Fixed a bug that made the timestamps on tweets in the Twitter feed look all wonky. Bad job, Jammer.
  • Fixed a bug that caused your recently-viewed stuff to disappear if you looked at any items and then exited the app. Muh bad.
  • Fixed some display bugs that could cause abilities to be listed as having “melee” range when they really don’t have any range at all (like Zilean’s “Heightened Learning”).
  • Fixed a bug that caused the mastery template calculator not to correctly indicate when a mastery perk has been maxed out.